Hello! I'm Zachary (Zax) Nathanson, and I love developing games! I'm currently a Game Designer at Frame Interactive, working on The Free Shepherd. I'm also completing my senior at Champlain College for Game Design. I specialize in System and Mechanic design. My engine of choice is Unity, but I've worked significantly in Unreal Engine as well.

GATTAI is a two-player co-op 3D rail shooter created for the 2026 Ubisoft Game Lab competition. Over a 10-week period, our team competed against 25 other teams to deliver a polished, playable experience. Out of 10 awards, we won Best 3Cs and Best Art Direction and Production.

Lasso Legend is a horde survival game I made solo for the 2025 Game Maker's Toolkit Game Jam. The player uses their mouse to draw circles around enemies, and the damage dealt to them scales with how perfect the circle drawn is.

Veni Vidi Vroom is an Arena Combat game made for the 2025 Big Mode Game Jam. The game focuses on constantly keeping the player in the action, and making the player feel powerful. I made this with a team of 5, wherein I did design and implementation.